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Captain Alistair J. Blackrow

“Son, a true fighter is not one who savors victory, but one who feeds on his defeats.” Captain Alistair J. Blackrow

I’m incredibly excited to finally share the finished result of this character bust, Captain Alistair J. Blackrow, as it represents the definitive closure of a chapter that has been especially difficult for me over the past year, 2025.

This project is the final piece for the Mastering the Human Head course, taught by the incredible Juan Puerta, to whom I am very grateful for his invaluable guidance. Thanks to his mentorship, I’ve been able to consolidate, expand, and acquire a vast amount of knowledge in AAA video game character development, learning directly from a great industry professional.

This final stage hasn’t been easy, but I’m proud to have pushed forward and completed this project despite the challenges encountered along the way. Always looking toward the future, with the goal of emerging from this period renewed and stronger. This work marks the beginning of a new chapter—one that I face with excitement and hope.

I hope you like it as much as I enjoyed creating it :)

more cinematic approach

more cinematic approach

Zbrush (Sculpting)

Zbrush (Sculpting)

Substance (Texturing)

Substance (Texturing)

Maya (Xgen)

Maya (Xgen)

Unreal Engine 5 (Rendering)

Unreal Engine 5 (Rendering)